Weekly Writing Memo: The Query Letter

Weekly Writing MemoA query letter to an agent or a publisher is one of the basic things you should be able to write if you want to be a writer. Sooner or later, if you want to go the traditional publishing route you will have to send a query letter out to get your writing read. So what goes in a query?

Salutation:

To start your query letter, you’ll want to address it to a specific person instead of using something generic. So find out the editor of the publishing companies name, or who reads the queries. If you’re sending it to an agent, make sure you know the agent’s name. You don’t want to use a generic greeting like “to whom it may concern” because you want to show the person you are sending it to that you’ve done your research about them, and that you’ve chosen them specifically for a reason. By addressing the letter to a specific person, you’re saying I want you specifically to read this because you specifically are right for my story, instead of implying that the letter could go to anyone.

Introduction:

The introduction paragraph of your letter needs to have a few specific details in it. First, it should say why you are writing the person. Are you seeking representation, or publication? Second, it should tell them what you are writing them about, specifically the name of your novel or piece you’re trying to sell, what genre it is in, and a general idea of the word count. Finally, the introduction paragraph should include a line or two summary or description of your novel that gives the general feel of the novel. This should be some sort of hook about your novel and doesn’t have to tell the whole story or anything. The point is to show the person reading the query what type of novel it is in as short a way as possible.

Synopsis:

The second paragraph of your query should be a brief summary of your novel. It doesn’t have to tell everything, but it should touch on who your protagonist is, who the villain is, and what the core conflicts of the novel are. You want it to sound as narrative as possible. I like to think of it as the paragraph that would go on the back of the book – it’s meant to get people to want to read your story. The point of this section of the query is to give the person reading it a taste of what your novel is about, and to get them interested enough to want to read more. So don’t give everything away, but do give them the important details if you can.

Bio:

The final paragraph of your letter should tell a bit about yourself. Specifically, mention your experience as a writer, any publication history, and if you’re seeking representation you should mention what other genres or projects you may be working in. This section shouldn’t be too long, as you just want to give the letter a sample about you. End this section with a final “thank you” to the person who is reading your letter, and maybe something about looking forward to hearing from them.

Sign-Off:

Finally, end your letter with some sort of sign off. Some people like the classic “sincerely”, others prefer to use something less formal such as “best” or “thank you.” Whatever you use, make sure to sign your name. You can also add your contact information below your name, and if you attached anything to the letter you should include the words “Encl.” and whatever is attached after. Such as: “Encl. First three pages and synopsis.” That way the receiver knows what is coming with the query.

Final Notes:

The best way to get good at writing queries is to look up examples online of successful queries, and to practice. There are a lot of examples out there if you look. Just remember, always read what the person you are querying wants you to send, and do everything you can to stick to those guidelines. Not sticking to the guidelines is a very quick way to get yourself rejected if the query reader isn’t feeling generous.


Write What You Know

DeWeese

As an emerging writer, I hear that advice a lot. I think we all do. But what does it really mean? Before a writer can write about a subject or topic, she must experience it. Which is not to say that it isn’t possible to research a subject and then write about it as if you’re an expert, or at least know what you’re talking about, but it is saying that when you experience something, you must own the emotional aspects associated with it, and that will come through in your writing.

Now you know why I am not a travel writer. I wish I were, but I don’t travel often. Travel writers get paid big bucks. No, I’m a prime example of a starving artist. I work menial labor jobs to scratch out a living, and seek out cheap entertainment. But I do write what I know.

When I started out freelancing, I knew one thing. I loved to write, and I wanted to find a way to make a living at it. When I filled out the application for Examiner.com, I had to pick a category to write on. I chose writing, and as the Southern Colorado Literature Examiner, I covered writing events in southern Colorado and wrote author profiles and book reviews for Colorado authors. I served in this capacity for six years, not because I was getting rich off it, but because I loved what I was doing. I met many Colorado authors, most of whom I’m still in contact with, I got free ARC copies of books for review and I occasionally was able to attend some great writing events, such as the 2013 Pike’s Peak Writers’ Conference, 2012 Writing the Rockies Conference and Performance Poetry Readings, with wonderful poets such as word woman, Rosemerry Wahtola Trommer. The money was never an issue for me, (I maybe made a whole $20 during the whole six years I wrote for Examiner), but the perks were great. It may have actually played a role in my acceptance to Western State Colorado University as a graduate student in their low-residency Creative Writing program, since I had interviewed and written a three part profile on the then director of their poetry concentration, David J. Rothman. But I digress.

When I applied to write for Demand Media writing How-to articles, they didn’t have a lot of call for articles to do with writing, so I had to think. What else did I know? I started out with simple things like How to Put a Chain Back on a Huffy 10-speed Bicycle. I’ve always been an avid gardener, since I helped my grandfather plant petunias when I was a little girl, so I ended up writing a lot of gardening How-tos, like How to Grow Vegetables in a Bathtub. The topics I wasn’t as familiar with required a minimal amount of research, like The Best Potting Soils for a Vegetable Garden and I had references at hand to look up anything I needed. At $8 per article, the research had to be minimal. If I spent too much time researching, the time spent wouldn’t prove to be profitable.

As I mentioned, I don’t do a lot of traveling, and my entertainment is limited by my pocketbook, but I’ve learned to write about the things I do know. You won’t catch me writing about the Emmies, or the Oscars, or $100 a ticket charity fundraisers, because I’ll never be at one of those events and I know very little about them. What you will see me writing about are weird, off the wall things like, How Writing is Like Building a Storage Shed, or Getting in Shape for Writing, which combines my own experience, with building or exercise, with my knowledge of writing.

Of course, that doesn’t work with everything. My experiences on this day involved digging a ditch. Somehow, that just doesn’t seem as creative building a shed. But I could always write a fictional story in which the characters dig a ditch. You see, “write what you know” applies to fiction, too. My whole children’s series, My Backyard Friends, feature characters based on the birds and wildlife that frequently visit my mountain home. I wrote a short story one time that developed from a visit to Lake DeWeese, not far from my home. It was about a woman who walks naked into a waterfall and disappears. The funny thing about that story, titled, The Woman in the Water, was that my narrator turned out to be male, giving it a very interesting twist. But it was still based on the experience I had, hiking up to the top of the dam, and then sitting, gazing down into the waterfall.

It really is important to write what you know, for although some can “fake it” convincingly with just research, in most cases, the readers know. When the words on the page don’t feel genuine, like they’ve come from deep within the author, readers can’t quite buy in to what they’re being told, whether it is something being explained to them in an article, or a fictional story they’re being asked to believe. And if readers can’t buy in to the story, or feel the authority in the author’s voice, they are often left feeling unsatisfied, with the promise of the premise unfulfilled.

In short, what is really meant when someone says “write what you know”, is that you should draw from your own experiences, whether they be many or few, and inject a little bit of yourself with words that come from deep within into your writing. Let the readers feel the same emotions you feel when you write about your topic, or create your story. Write honestly, and the readers will feel that, too.

 

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Weekly Writing Memo: How to Start Writing

It’s easy to say wWeekly Writing Memohat should be in the beginning of a story and pretend like that is the answer to start writing, but knowing what’s in a beginning is not the same thing as knowing where to begin. If you’ve my old blog post on Author the World: What’s in a Beginning? then you know I believe there should be three things established in the first few pages of a story: character, tone, and something of substance that represents the heart of the story. That is the first step, but what else is needed to get started writing?

Know the Basics.

You have to build your story from something. A character, a setting, a conflict…something. So the first step is to establish the three keys to a beginning. Who is your character? What is the heart of the story about? What tone do you want the story to be told in?

Now, the “heart of the story” may not come right away, but you should have something in mind to start with, and if it changes as the story develops that’s fine. You just have to remember to go back and revise with the new “heart of the story” in mind.

If you’re having trouble establishing these things, then…

Follow the Protagonist.

Personally, I usually start by finding my protagonist. Then I mentally (or sometimes in freewriting) put them in various situations to figure out how they’d react and what kind of person they really are. I follow them around until I have a solid mental picture of who this character is, and then I use that to figure out what kind of trouble they’re most likely to get into.

For example, I have a mystery novel with an anxiety riddled, insecure protagonist. Her name is Cassie. The moment I wrote her I knew the trouble she was most likely to get into was letting her anxiety get carried away and imagining something simple was much worse than it was. In my story, she finds her brother’s apartment in a mess and decides he’s been kidnapped or murdered. Then I asked myself, what if she was right but because of her anxiety and tendency to over-exaggerate no one believed her? Imagine the trouble she’d get into if she had to try to investigate this missing person all on her own.

If you follow your protagonist, and really understand them, then you should be able to see what kind of trouble that protagonist would naturally fall into and find your plot. Finding the plot, or the challenge your character has to overcome, will help you find not only the heart of your story, but the tone as well. For my mystery, the heart of the story is that everyone has multiple sides to them, and sometimes crazy people aren’t as crazy as they seem. The tone for my mystery is humorous, and involves an unreliable narrator.

But where to Begin?

Once I followed my character to discover the conflict, I had to decide where to start her story. I could’ve started off with Cassie going to work and then going to visit her brother, but I didn’t need all that build up to the discovery because the discovery wasn’t the surprising thing in the story, the surprising thing is that no one believes Cassie at first.

I chose to start the story the moment AFTER Cassie discovers her brother’s disheveled apartment. I don’t show her initial panicked reaction because it would have made her immediately seem overly dramatic and unreliable. Instead we see her moments later when she has slight control over her anxiety and is fighting it, which makes her seem like she knows she’s overreacting. She presents the evidence, and tries to rationalize it in various ways but always ends up back at the worst case scenario.

By the time she’s done, the audience is almost convinced that maybe something bad has happened because we’ve seen her thought process and we want to believe her. Then, Cassie’s other brother arrives to the scene and Cassie’s ideas start to seem a bit less believable with a more rational head present. By the time the duo goes to the police station to appease Cassie’s concerns, the audience is all but convinced she’s probably overreacting while Cassie is more convinced than ever that she’s right. This chain of events put her on track for the rest of her story to go off and investigate on her own, and bit-by-bit to prove herself reliable again.

For me, following the protagonist and knowing what I needed to establish early on helped me find where to start my story. That being said, following your protagonist may not always work so there are several other methods for finding where to begin your story.

  1. Work Backwards.

An alternate method to finding your beginning is to start from the scene you do know and work your way backwards in an outline or mental form. Ask yourself what has to happen in order to get your characters to that one particular moment you do know? Okay, now what part of those events does the audience absolutely need to see in order to enjoy and understand the story? If you only can find big key moments, then chart those.

Try to find the big moments of the story: The Inciting Incident (where things first go wrong), the Catalyst (the thing that forces your protagonist to actively try to solve the problem), The False Win (where it seems like the protagonist has it all figured out and then things go SUPER wrong), and the Resolution (where the problem is finally solved). There are others, of course, depending on which story guide you look at. So choose your favorite story arc spread, decide where the moment you know fits into it, and then plot out the moments that have to happen.

Just remember, you don’t need to write every moment between every key point. You only need the ones that the story, or the character, wouldn’t make sense without.

  1. Find Normal.

This method doesn’t work for all story types, but for stories that are about a main protagonist being thrown out of their “normal” zone this method can work. Most stories involve this in some way, shape or form, but sometimes it’s not as obvious as others.

For example, if you look at a movie like the action flick “The Losers” with Jeffrey Dean Morgan. The team’s “normal” is being military guys doing missions. When they’re thrown out of their “normal” it’s not that they’re sent back to civilian life or something completely opposite, but rather that they’re forced to work outside the military on their own, outside the law.

To find your story’s beginning using this method start by discovering what your protagonist’s “normal” is. Find a moment as close to when that “normal” is about to be upturned in the story to begin at so you can show the readers what normal is before you throw your protagonist’s life into chaos (so to speak) with the events of the story. You want to do this so your reader can see how the events of the story change your protagonist.

In my mystery, Cassie’s normal is being unsure of herself and filled with anxiety, but the moment her beliefs are rejected by her other brother as well as the police she gains some confidence and determination to act, even if she’s still somewhat unsure of herself. Through investigating her brother’s disappearance, she forces herself to overcome her anxiety and insecurity in order to save her brother. Which completely throws her out of her “normal” zone.

  1. Start Where You Know.

If you can’t backtrack, and you can’t find “normal”, one of your other options is to simply start where you know. Start at the moment you know is part of the story and write forward until you reach the end, or until you get stuck, or until you figure out more of what comes before. Once you stop writing forward, look back at the story and figure out what else your reader needs to know in order to understand the events you’ve written. Then backtrack if necessary and add those events into the beginning.

Also look at what you’ve written and at the character and plot and see how their arcs look. Does the character change and grow because of the events of the story? Does the plot have a solid beginning, middle, and end? If yes, then maybe the moment you knew and started at was the beginning, you just didn’t know it. If no, then again, backtrack as much as necessary until you have completed the arcs as needed.

Final Words.

No matter how you find your start, or where you start, always remember that once you finish the first draft you absolutely should go back to your beginning and see if the character, tone, and story core you established in the beginning fits the story now that it is over. Many, many times while writing I’ll find that as I’ve written, the character grows, or the tone shifts, or the heart of the story becomes something else. If this happens and you don’t revise your beginning to fit the future text, then the beginning will feel false and disconnected from the rest of the story.

The last thing I’ll say is a piece of advice I got from one of my mentors at the MFA program I graduated from and something to keep in mind whenever you’re writing. I don’t remember if he made it up himself or if he heard it somewhere else, but he always told me to: “start every scene as late as possible, and end every scene as soon as possible.” If you do that, it’ll minimize the excess words and keep your story focused on what’s important.


Weekly Writing Memo: Word Choice is Everything

Weekly Writing MemoWhether you’re writing a screenplay, fiction, or non-fiction, the words you choose to tell your story are vital to relaying meaning to your audience. Word choices set tone, establish character, relay plot, create tension, draw the audience in, and much, much more. The wrong word used in a story, even in a screenplay, can completely change the meaning of what is happening.

In a screenplay, words are used to portray information for how the film should be produced. A bad word decision can take a serious scene and turn it comedic, ruining what the writer intended. In a fiction or non-fiction novel, poor word choices can lead to lack of clarity, lack of character or plot development, and even boredom in the audience. There are a lot of ways you can use word choice to enhance your story, but some of the most common ones are:

Setting the Tone

The way you write about what is happening in the story creates the tone for the story. If you use slang instead of proper terms, it can create a more laid back feel to the story. If you use vague language to describe something technical, it creates confusion and the explanation can lose meaning. Similarly, if you use a lot of words when one will do, it can make the story feel muddled and like it is rambling without purpose.

The key is, you have to decide what the tone you’re going for in your writing before you get too far into telling your story. If you’re going for something light in tone, then the way you write about events, and the words you use to describe them, will change. For example, if you want to describe a dead body and you want it to be serious, you would keep things more technical or focused on the circumstances or scene:

“The woman’s body spilled across the mattress, arms askew and eyes hidden behind movie-star sunglasses. Blood poured from the gunshot in her chest, dripping into a puddle on the floor.”

If you want to make it a scene with a lighter tone, you’d talk about the scene in a different way, and focus on different things:

“The woman sprawled across the mattress like she was sunbathing with her clothes on. Her eyes were masked behind large sunglasses, not that there was any life left in them to be hidden.”

The first example is more serious, focusing on the wound and the damage. The second example lightens things somewhat by comparing the body to something light (a sunbather), and by the narrator having an attitude and being flippant about the body’s eyes being lifeless.

If you look at the first example you’ll also notice I used the word “body” to describe the woman, while I used nothing but “woman” in the second example. This word choice changes the tone as well. In the first, the word “body” draws attention to the fact that someone is dead and immediately sets a more serious tone. The lack of any indication that the woman is dead until the end of the second example helps create the lighter tone.

The tone is set by the words you choose to use, and how you choose to use them, but also remember that sometimes it’s the words you choose NOT to use that matter.

Improving Dialogue

The purpose of dialogue in story is to do two things, to establish character and to further the plot. Every word your characters speak tells the audience something about your character. Do they use slang instead of proper speech? Do they use the wrongs words to describe something? Do they use a lot of words to say something simple?

Whenever you write a character’s dialogue, focus on who that character is and make sure that the dialogue is true to them. If they didn’t graduate high school, they’re most likely not going to speak like a PhD. If they are from a foreign country, they may slip in foreign words now and then. Whoever your character is should come out in their speech, so always figure out each characters’ distinct speaking traits before writing so you can stay consistent.

When using dialogue to further plot, you also need to consider word choice. If you spell things out simply—“I want the diamond or I’ll kill you”—then the dialogue is kind of boring. It’s too straightforward. If, however, you have the threat come out in a different way, such as the classic—“we have ways of making you talk.” It leads to the audience having a different experience.

The vague language leaves room for the imagination to go off and come up with all sorts of possibilities for how the person will be made to talk. In most cases, it’s always better to find a way for characters to say things without them saying “I want this” because most people in real life don’t say directly what they want. People ramble, they beat around the bush, and they play games, so your characters should as well.

Enhancing Descriptions

The words you use to write your descriptions are one of the most important elements of your story. If you use weak or vague words to describe parts of your story it can lead to a lack of clarity and take away from the vividness of your story.

For example, if you say “Mary took a very long walk to the park. She was tired.” It’s not a very interesting sentence, and it’s also kind of vague. What does long mean? A mile? Two miles? A few blocks? How tired is Mary?

Instead, you could say something more specific: “Mary walked the three miles to the park from her house. By the time she returned home, she was sure she could sleep for a month.” It’s not the best pair of sentences in the world, but it’s more descriptive than the first version. The point is, the language you use can relay a lot of information, and if you use vague words like “long, beautiful, tall, smart, etc” then you are missing out on opportunities to create a clearer picture for your audience.

Ultimately, all your audience has to rely on for understanding your story is what you give them, so give them the best that you can.

 


Weekly Writing Memo: 4 Ways to Establish Tone

Weekly Writing MemoTone is one of the basic elements within a story. It sets the mood for the audience, and gives context and meaning to the story. Every element within a story works together to set the tone, so it’s important to stay conscious of your choices when writing. If you set the wrong tone for your story, it could turn a comedic story dark, or a serious story comedic. So how do you establish tone in a way that is consistent, and useful?

  1. Language in Narration

The language you use to tell the story plays a huge part in setting the tone. Every word you use has a connotation to is, and if you choose the wrong word you can create conflicting tones within your story. For example, if you describe a dead body in an insulting or amusing way, then it takes a serious element and makes light of it which sets either a comedic or flippant. If you’re trying to write a serious mystery, than setting this kind of tone could be damaging to the story.

The key to figuring out what sort of language to use is to figure out who your narrator is. Are they a comedic person? Sardonic? Serious? They’re the one telling the story, so things should be described in their words. They set the tone of the story. If you want a serious story, a hardened detective story or something, then you need to tell the story from a hardened detective’s point of view and have him describe things as a hardened detective would do.

Another element to keep in mind for narration is the choice of phrases used. Part of tone is setting the time period for the story, and if you use phrases that are common slang when writing something like a period story, then you run the risk of ruining the tone. So be aware of slang and usage of idioms and such as well.

  1. Character’s Speech

How your characters talk helps set the tone of the story. Are they all fast talkers and quick witted like in Gilmore Girls or The West Wing? Do they make dirty jokes like Ryan Reynolds in Deadpool? The way characters talk and interact with each other creates a tone for the story and tells the audience how they should be interpreting a scene. If none of them are taking the problems of the story seriously, then the audience will see no reason to take it seriously.

  1. Setting

Where your story takes place can change a story completely. If you look at the show Burn Notice, it has a light and humorous tone about it which is fitting for its location being Miami. If, however, Burn Notice was set in some place like Chicago, it would become a much darker and more serious series. Chicago and Miami have very different personalities, and such distinctions would change the behaviors of the characters living there.

For your story, always be conscious of the setting and what it says about the story and the characters. Do you want a setting that complements your story, or a something you can contrast your story against? How will your character be different because of their setting? How will the plot have to be different? The important thing is to consider the setting carefully, because it doesn’t just impact the tone, but the story and characters as well.

  1. Antagonists, Conflicts, and Solutions

The antagonist in a story, and the conflicts the protagonist have to go up against are something else that set the tone of the story. If the antagonist is someone the audience can’t take seriously, then it’s going to give the story a comedic tone. If the problems or conflicts the protagonist comes up against are simplistic or easy to solve, then they can give the story a young adult or children’s story tone.

Think about the villain and conflicts of the story and ask yourself what they say about your story. If you’re writing a serious story, then your characters need serious problems. If you’re writing a comedic story, you can have serious problems but how they are handles has to be comedic. The tone is established through how the conflicts are handled, and the types of conflicts or antagonists, as well as through how the protagonist interacts and handles them both.

Final Notes:

Every choice you make when writing contributes to the tone of the story. Without the proper tone, a story can fall flat and not work. If you don’t believe me, look at some of your favorite stories, be them movies or books, and see how they’d be different if their tones were shifted. Would that comedy still be funny? Would the action movie still be exciting? Figure out how the things listed above are portrayed in whatever story you chose, and see how they helped set the tone for the story. The more you analyze how it’s been done before, the easier it’ll be for you to do it yourself.


Weekly Writing Memo: 3 Keys of Writing Relationships

Weekly Writing MemoWhether you’re writing friendships, families, couples, or even enemies, the relationship between the characters has to be established very clearly in order for the audience to understand it.In general, any time two people are in a scene of a story together, there is some kind of relationship between them, even if it is something as simple as salesman to client.

Those passing relationships are easier to establish because there’s not any history between the two people so there’s less subtext going on. All you need to show for those relationships is to establish what each character wants, and keep their actions true to their goals.

The want of each character is of course something you establish for anyone in your story, but for core characters your protagonist interacts with there is a bit more that should be shown. The three key things that need to be portrayed to make the relationship work for an audience are listed below. These are things that are especially true for when you are portraying newly established relationships such as in romantic stories, or team-up or friendship stories.

What brings the pair together?

Sometimes this element is a given, such as when the characters are family, coworkers, classmates, etc. You have to show the audience why these two characters are together for the story. We don’t need to see their entire history of how they met or anything, but we need to understand what it was that brought these two characters into each other’s lives.

In romantic stories, often times two characters are brought together initially by physical attraction. In fantasy or action stories, often times characters are brought together because of a similar goal. The key is, the audience has to understand how these two particular characters, whatever their relationship is, came to occupy the same space and form a relationship.

For example, if you have two best friends, one who is a hobo and another a CEO, and you don’t give us some indication of how they came together, the audience will not buy the story. This doesn’t mean you need to spell it out, all it means is you need to find a way to imply. In the CEO/Hobo example, you could spell it out by having the pair meet because the hobo parks outside the CEO’s office building. OR, if you want to go for a subtler and a new type of connection, maybe the CEO already knows the hobo and comes to him for advice, and the hobo says something that implies he once was a big businessman himself. That would give the audience an idea of how they could have met—when the hobo wasn’t a hobo.

The point is, the audience needs to understand how the two characters you are showing us were brought together. Did they work together? Are they family? Do they go to school together? Are they invited by a wizard to a secret meeting in the Shire? Etc. What is it that makes their worlds collide?

What keeps them together?

This is something I see often gets forgotten in stories involving friendships between odd pairs. Writers like showing us really quirky friends, but they often forget to show us why these two people who are so different are friends in the first place. People come together for a variety of reason, but the reason they end up maintaining the relationship is not always the same as the thing that brought them together.

This is important to show because even if we believe that two people were brought together because of a specific thing (like high school or work), if they don’t seem like two people that would continue spending time together than we won’t believe the relationship has lasted. There has to be something shown that is strong enough to keep these two characters maintaining contact with each other despite their differences.

For example, the hobo and the CEO. Maybe they used to work together, and that is how they met. Their lives have taken very different paths, and for a lot of audiences it’d be hard to believe that the CEO would continue to hang out with the hobo, or that the hobo for that matter would continue spending time with a big CEO who might look down on him. IF, however, you establish that the CEO comes to the hobo for advice, and that the Hobo comes to the CEO for aid now and then, then you have shown the audience what keeps the pair coming back to each other.

Whatever this element is that keeps the pair interacting, it has to be mutually beneficial/appreciated by the pair. Otherwise, the audience will be asking themselves why the characters bother with each other since they are so different. This thing is often show in stories about couples who have been together for a long time. We often see them longing for whatever the initial thing was that brought them together, and through the story we see the characters discover that while they no longer have that initial thing, they have something stronger that is the thing that has kept them together for all the years of their relationship.

What pulls them apart?

Every pair of people, when thrown together, has something that they disagree on and differ on. This can be as simple as the fact that one person is messy and the other is organized. The reason this is important to show in stories is that how people deal with conflict between friends, lovers, family, etc, can tell the audience a huge amount about the characters themselves and the type of relationship the two people have.

For example, if you have two best friends disagree about something as simple as dinner, how they go about the disagreement can tell the audience a lot. Do they get into a vicious argument that ends abruptly and then revert back to friendly banter? Does one character give in to whatever the other wants? Do they both refuse to concede?

Arguments are great at showing the dynamics between two characters. If one always concedes, they might be the peacekeeper, or the other might be domineering. If the argument is written in a way that the audience can see this pair has had it before, it can show very quickly that the pair has a long history together. The point is, you can learn just as much, if not more, by showing what characters disagree on rather than what they agree on.

This also works well to establish relationships because showing that two people are still in a relationship of some sort despite what they disagree on, can show the audience how important that relationship is for the pair. If a character is willing to ignore huge flaws in another character, then there must be something of value there. Just remember to show us why the characters ignore the flaws if they’re ones that are big enough to be relationship ending.


Weekly Writing Memo: It’s Your Story

If you spend enough time writing, and receiving feedback on that writing, eventually you will run into feedback on your work that you disagree with. As I said in my piece on receiving feedback, there’s nothing wrong with that and it’s to be exWeekly Writing Memopected. So how do you deal with feedback you don’t agree with, especially when it comes from someone you respect and admire, and someone you know knows their stuff?

Do you ignore it outright? Do you argue? Do you grit your teeth and make the change because they’re an expert? What do you do?

  1. Treat every piece of feedback as if it were true.

This is the hardest thing to do as a writer because it involves looking at your work as if it were someone else’s, and focusing on what might be bad about it. Writing is a personal thing. We get attached to our creations, and as friend recently put it, it’s like being in a relationship. You’re so close to it that it can be hard to step back and see all that’s really wrong within it until someone else points it out. Even then, our instinct can be to defend it to the very end because it’s personal, and we’re emotionally invested in it.

If you really want to improve, however, you have to consider everything as possible in your work, even being wrong. To do this, you have to force yourself to put aside any emotional reaction the feedback may cause and focus on the question the feedback is asking. Try to think of it as being honest with yourself. If the feedback is right, then being able to accept it will let you fix it and make your writing better. If you are stubborn and insist you’re right and nothing needs to be changed without thinking about it, then you’re risking having a story that will not be as good as it could be.

So the first step when getting feedback you don’t agree with, whatever it is, is to tell yourself it is right. Even if you later decide it’s wrong, tell yourself it is right and force yourself to look at your work as if it is.

  1. Try to prove the feedback right.

Once you’ve forced yourself to think that the feedback is right, the next step is to try and prove it right. Look at it like looking at a scavenger hunt within your own work. If you spend at least five minutes analyzing things and trying to find elements that prove the feedback right, you may surprise yourself with what you see. Even if it seems like a stretch, force yourself to consider it.

For example, if someone says your character is flat or boring, then look at that character critically. Find all the traits you’ve shown about that character. Have you shown them, or told them? Find all the dialogue for that character. Do they say everything plainly, or do they have personality? If you covered up the name, would you know who is speaking? Look at as much about the character as you can, and see if you’ve been too subtle with your efforts, or if you’ve missed a key character element.

If by the time you’re done analyzing, you’re convinced the feedback is wrong, then maybe it is. But only settle on that after you’ve given an honest effort to try to prove it right. Is there anything you can do better or add to the story, without adding needless things, to help anyone who thinks the character is boring change their mind? If you find anything while you’re analyzing that may be what made the critic feel the way they did, then try to fix it so other readers don’t get the same reaction.

The point is, if you treat the feedback like it is right, and then analyze your story trying to prove it is right, you’ll be more likely to maybe see what the person giving feedback is talking about. If after all the analyzing you still can’t prove the feedback right, then maybe the feedback is wrong or focused on the wrong thing.

  1. Trust yourself.

Ultimately, people are not perfect, and every writer and reader has a different idea of how things work, and what is good or bad. The most important thing to remember is that it is your story, and while I strongly, strongly encourage considering every piece of feedback and thinking critically about each piece of advice, sometimes you have to simply thank the feedback giver for their time and ignore part of their feedback.

Breaking down a story and being able to explain exactly how it works and why is not an easy thing, and sometimes as writers we do things instinctively based on years of reading and watching and taking in stories. Sometimes, you get a piece of feedback that you know is wrong but you don’t have the tools to prove it wrong.

At this point, if you’ve given the feedback an honest chance and just don’t agree, it’s time to trust yourself. It is your story, and unless the person telling you to change it is your boss who won’t pay the bill if you don’t change it, then listen to yourself. As one of my former professors used to say, “At the end of the day your name is what’s on the page, so you get the final say.”

If you’re really concerned because the person giving the feedback is more experienced, or more knowledgeable, and you aren’t confident in ignoring the note, then your alternative is to make the change and see what happens. Try it out. Does it improve the story? Or does it ruin something you were going for? Even if you do this, however, you still have to trust yourself enough to look at the change and decide if it is improving or hindering your story.

Whatever you decide, it’s your story, so trust yourself. You are the one telling it. No one knows it better than you, and no one can make a decision for you. So think critically, try to be honest, and trust yourself. And remember, even if you go through the process of trying to prove the feedback right, and end up deciding the feedback is wrong, it is never a waste of time. Just the act of forcing yourself to analyze and think critically about your writing will help you be a better writer overall. After a while, you’ll find it far easier to analyze each piece of feedback, you’ll get faster at doing it, and you’ll be better equipped to defend your work because you’ll be used to breaking it down in a critical way.


“Whispering Death” is an Action Packed Thriller of fair quality

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If you took the wild ride of Lost Voyage and loved it, then you’ll be happy to join in on the antics of NESA operatives, Sean Mercer and Pat Vigil, as they uncover a plot and race to stop an egotistical madman, who happens to be the kingpin of a huge pharmaceutical company, from unleashing a new drug resistant strain of TB on the world, for his own materialistic profit in Whispering Death, by California author, Chris Tucker.

While their boyish antics are entertaining, Sean Mercer and Pat Vigil are characters we’d like to know more about. For instance, how can they always be joking, even in the face of death? And how can they be so confident that they will always come out unscathed? It almost seems as if they are secret super heroes, carrying out almost super-human feats, and we just haven’t been let in on the secret.

This story has a good plot line, but execution of the story is lacking. It should be an action-packed thriller, which keeps readers on the edges of their seats and anxious to turn pages, but without continuous POV, we don’t stay with any one character long enough to feel the tension that we know should be there.

I give Whispering Death 2 Quills:             Two Quills3


Weekly Writing Memo: Do’s and Don’ts of World Building

Weekly Writing MemoWorld building is something I hear writers spend a lot of time anxiously freaking out about. All the tips on Where to Start a Story and How to Make Your Audience Care won’t help you get writing if you’re stuck in the preliminary stages of world building, so I thought I’d do a post on the basic do’s and don’ts of developing the world for your story.

When I talk about world building, I don’t just mean fantasy worlds or futuristic science fiction stuff. World building encompasses every story ever written, even ones based on true stories. Whenever you write you are building the world for your audience, so that those whose world view is different can “buy in” and believe the world is real. So every story involves showing the world it takes place in, the ones based on the real world just take a little less set-up because it’s easier for people to accept and figure out.

  1. DO establish “normal”

Every story has a baseline for what is normal in it. Establishing this just means you are saying to your audience that this is the world the story takes place in, and everything from this point forward will be based on that. To decide what needs to be established in this way, think of what is different in your world than the world we live in.

Do you have monsters that kill people? Do your characters have strong emotional/societal differences? Like in Invention of Lying where they can’t tell a lie, or in horror movies where the monster is supernatural, these things have to be established early on to orient the audience in the world of the story.

You don’t need to show us everything, but do show us what is important for understanding your plot, characters, and anything necessary for the story to work. It’s about small details, and consistency. So first decide what needs to be established, and then look for the easiest, and shortest, way to establish it, preferably in a way that helps move the story forward.

  1. DON’T over explain

It’s easy to get wrapped up in describing the details of a world because it can be fun to write. If you spend too much time laying out the world, however, it’ll start to feel like a history book of facts rather than a story. The key is to find a balance.

How much information does your audience need to know in order to understand the story? How much do they need in order to get a feel for the world? If you tell the audience just enough to get oriented in how the world works, without going too far past that, they will know what they need for the story and not feel like they’re bogged down by unnecessary details. Ask yourself with every detail, whether it is pertinent to the story, and how the story would be different without it.

  1. DO find one specific thing

The rule I use whenever I’m world building is to give one specific detail about anything that may be different from our modern world. So if I invent a new corporation, or a new style of car, I give one specific detail about it that tells the audience what this thing is, and how it fits in my world. This gives the audience something to latch onto for visualization, and something to define this “new” thing by.

As a side note, I also use this for minor characters and such in stories. I give them at least one specific detail about them that stands out, be it physical, personality, or history. It helps personalize each character, and make them their own.

  1. DON’T spend more time world building than writing

I’ve heard more than a few stories about writers who spend years building the world of their story. They think they need maps, and history, and every species planned out, and religions, and etc. While this kind of thing is a version of storytelling in itself, if you aren’t actually ever getting to write the story, you aren’t writing.

The key, as mentioned above, is to figure out what is important to the story and plan those things without going off on any side tangents. If you really feel you need to develop more of the world in order to deepen your story or to solidify the world for yourself, that’s fine, but set limits. Tell yourself you can plan out 3 or 4 main things that are the core of that subject (religion, politics, geography, etc), then force yourself to move on. If it’s not the core of your story, then you don’t really need more than that to get writing.

  1. DO remember to touch on the big things

Even though I say don’t get sidetracked by things that aren’t necessary to your story, there are several big things that should be touched upon if you are creating a new world. These things are things that are a part of every society, and even if your story works without them, it’ll be more realistic if you have some mention (even minor) of them.

The big 5, I think, are: politics, religion, culture (fashion, music, art, etc), transportation, and commerce (agriculture, industry, production, markets, etc). There are more, but these are the ones that no matter where your character is, there will always be touches of them present somewhere.

They don’t require an in depth expository segment on them, they just require the small details being integrated throughout your story wherever there is an easy opportunity for them. Your character passes people in a hall, we’ll see touches of their culture in clothes and appearance, and maybe even faith in jewelry or tattoos and such. The passing details can tell us a lot.

  1. DON’T compare

Don’t go the easy route and say anything that can be summed up as “unlike the world you know, this world works like this.” If you’re creating your world, our world probably doesn’t exist in it. Now, if you’re writing a character who is from “our” world and goes to another, then of course this doesn’t apply. If, however, you’re writing your completely original world, then it doesn’t make sense for your narrator to talk about a world they shouldn’t even know about.

You can use things from the known world in your world, that’s done all the time, just don’t point them out as being from our world. Your narrator is the one telling the story, so stay true to how they’d describe things. If their world doesn’t have bicycles, don’t describe something that looks like a spoked circle as being “like a bicycle wheel.” You have to stay true to the narrator.

Final Notes:

All of this kind of sums up to one major point. Do only as much planning as necessary to develop the basis of your world, and try to avoid overindulging in the development stage. A lot of the world building can happen as you work.

Personally, I develop what is necessary for the plot first, then start writing. While I write, I keep a Word document with new details I add. If I name a gadget or a city as I go, I write it on the Word document so I don’t forget what it’s named. It’s something I keep open as I write so I can reference and update it as needed. As with the post on researching, the thing to remember is that all roads should lead to writing and telling the story, so try to world build with that in mind.


Weekly Writing Memo: 3 Ways to Make Your Audience Care

In last week’s memo, we answered the question “What do I write? This week we’re going to talk about making your audience care about your story. If your audience isn’t invested in the story, if they aWeekly Writing Memoren’t interested in it, then they aren’t going to want to stick with it through to the end. Lack of investment is what makes people walk out of theaters mid-screening and give up on books before they get to the end of the story.

So how do you get your audience invested? How do you make people care?

As with everything else to do with writing, there isn’t a guide to follow or a cheat sheet to guarantee your audience will care, but there are several steps you can take to give your story the best odds.

  1. Make your characters rounded and “real.”

It’s hard for people to get invested in characters that are flat or stereotypes. The more rounded your character, the more depth that they have, the more they will feel like real people. Without characters that are more than just a stereotype or shell to carry out the plot, it’ll be incredibly hard to get an audience invested in the story.

Even in real life it’s hard to get invested in people we don’t know, or people who are theoretical to us. We often think of people as the role they fill in our lives—the barista who makes your coffee, the cop who gave you a ticket, the taxi driver, the security guard. It isn’t until we learn something about them that is personal—a habit, their family, their hobbies, etc—that those people become something more to us than their jobs. Friends and family mean more to us because we have a wealth of experiences with them, and knowledge about them as people, that give them meaning to us. Characters in stories need to create these same feelings

Without the depth to your characters, the audience will never be able to think of them as more than functions. There are a lot of ways to create deep characters, and it’s different for every story. My past blog posts on Making Likable Characters and 5 Tips for Establishing Characters are good places to start. Essentially, it comes down to making your characters real.

Give them more backstory than what pertains to the plot. It doesn’t all have to be explained, but do hint at it and let glimmers shine through to show that there’s more going on beneath the surface. Give your characters habits, and families, and favorites/dislikes. Give them personality, and let it shine in their narration, their dialogue, and their actions. The more “real” you can make your character, the more depth you can give them, the easier it will be for people to get invested in them enough to want to stick around through the entire story.

  1. Create a plot that matters.

Having a character with depth is only the first part. If the character doesn’t have a conflict that is interesting, something that matters, then even if the character is well done, the story itself may not be interesting. The plot of your story has to have something major at stake for your protagonist, and the story should have different levels of plot to create more depth (Read 3 Types of Plot for more info on plot levels).

The plot of the story has to have something at stake for the protagonist that anyone in those shoes would see as life altering. This can be anything from their life being at risk to their one chance at finding true love. If you show that it is something pivotal for your protagonist, then your audience will look at it with the same mindset.

You want your audience to care about what is happening in the story, so the protagonist has to care about it and SHOW that they care. They can’t just say “well if I don’t get this job I’ll have nothing.” You have to show how not getting that job will ruin their life—show their financial situation, show their potential future without the job, show them starving and spending their last dollar. If you make the audience understand the consequences of the protagonist failing to succeed in the story, then you will make the audience understand why the conflict of the plot is so important to the protagonist. You’ll make the plot matter, and get your audience invested.

  1. Ask questions that your audience wants answered.

Every scene of your writing should create a question that your audience is wondering. Where is the protagonist going? Who died? Who’s the murderer? What is going to happen next? These questions are what keep your audience invested and curious to keep reading because they want the answers. The only time your audience should have all the answers, or close to, is at the end of the story, and that is only true if the story is not a series of some sort.

Every scene of your story should, at the very least, lead your audience to ask themselves “what will happen next?” If not, then the scene is not driving the story forward. Scenes that do not drive the story forward have no purpose in the story and will most likely feel boring, slow, and will often be places where the audience stops paying attention. They lose their investment in the story because they have no reason to keep reading.

You can create more “questions” in the story by making sure your scenes don’t give all the answers to the plot, by adding conflict, and by letting your characters and the plot be exposed gradually rather than in bulks of exposition.

For example, instead of doing a chunk of dialogue or exposition about who your protagonist is, let your audience figure it out as the story develops. Give them doses, enough to keep them curious about the character, but don’t spell it all out for the audience. That keeps the audience asking “who is this character?” If you can keep your audience asking questions, you’ll most likely keep them reading to find the answers.

Final Notes:

The one thing to keep in mind about all of the tips above is that they are all useful in moderation. You can tell us too much about a character, make a plot too complicated, or create too many questions for your audience. You want to give your audience enough to keep them interested and entertained, enough for them to understand the story, but not so much that they are overwhelmed, bored, or confused.

Some great popular examples of too much of something are Lost and Game of Thrones. When Lost was on, many people complained because it constantly created questions for the audience without giving enough answers. Similarly, in Game of Thrones many complain because there are too many characters and audiences had trouble getting into the story.

Now, both of those franchises are highly successful so clearly people can get past those things, but both show the dangers of too much of something. Both of those series, however, also use all of the things I listed above to keep audiences invested. They have deep characters with backstory beyond the events of the core plot that the audience sees. They keep the audience asking questions and wanting answers, and their plots have huge things at stake for the characters.

You’ll never be able to keep everyone invested all of the time, but if you strive for balance, and create deep, meaningful characters and plot, then you should be able to keep your audience invested in the story.