Words to Live By – Where Lie Your Roots!?

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The first Wednesday of every month, writer Jeff Bowles muses on life, creativity, and our collective destinies as makers of cool stuff. You’re a writer, but have you ever thought about how or why? Here are some words to live by.

Where Lie Your Roots?

It’s been a slow week for me out here on the Colorado prairie. Not planning to announce any upcoming book or music releases, no urge to get out of the house and see the world again. I assume it’s right where I left it. Such a long time ago! Do they still have fast food out there? Do children still laugh? Asking for a friend.

I did finish the rough draft of a new book the other day. I’ve been working on it for three and a half months, so it was gratifying to finally type THE END. About 70,000 words in total, and guess what else? I wrote it without any preparation, no outline or notes or character sheets or research conducted the hard way. And I like how it’s turned out. Kind of proud of myself, actually. I think it would’ve been a very different book if I’d had no clue how good stories are put together. My family gave that to me, the freedom to ponder and learn and express, regardless of whether or not they figured it would, quote unquote, “Get me somewhere”.

This is at the heart of Words to Live By for this month. Where lie your creative roots? Reaching deep into the nutrient-rich soil, I hope. Have you been making time for inspiration? Have you lately nurtured those people and circumstances essential to your own creative growth? I believe every one of us has common mythic imaginations. Joseph Campbell spoke about it all the time, and so for that matter did Carl Jung. If not for that thick, tangled, extra-nerdy root system of mine, I doubt I’d have had the confidence to improvise a whole book. Think I’m going to call it Emily Greer’s Resurrection Mixtape, which sounds dumb until you realize what it’s about. I’ve documented my writing habits elsewhere on Writing to be Read, but because I developed Schizoaffective Disorder about five or six years ago, I’ve had to lighten my daily workload considerably. For me there’s a fine line between healthy production and the kind of overproduction that only exhausts and triggers me.

Have you ever met a writer who’s lost his or her ability to be a fan of stuff? Like they broke that button a long time ago and never bothered to have it repaired? I’d hate always feeling that way. As long as they keep making movies for nerds, I’ll doubtless keep paying to see them. It was something we always did together, my family and I, the magic of a darkened movie theater, popcorn, candy, soda; complete and total escape into stories bigger than the side of our house! I started borrowing amazing science fiction novels from my brother, started singing for the other kids on the playground, developing that taste for performance. By the time I got to college, I was hooked. My biggest leap forward at that time was to write a full screenplay for one of my theater classes.

“This isn’t bad, Jeff,” my instructor told me near the end of the semester. “You’ve got a knack for writing. You ought to continue developing it.”

So I did. I worked hard, studied hard, and yes, that did include watching movies and TV shows many people at the time considered junk. I knew this stuff was cool then and I’m certain of it now. There are a lot of cultural touchstones to keep track of when you work in genre fiction. I’m a nerd, which means I’m already full of useless trivia. But what about you? In what ways have your experiences with storytelling shaped what you do and the way you do it?

I get much of my writing style from comics. Big surprise there. Comic books are dynamic, bombastic, colorful. They’re also short, which is perfect for a mind like mine. From the likes of Marvel and DC, I learned the value of punch-you-in-the-gut storytelling. Can’t say I took personal instruction at the feet of masters, but just read some of my work and tell me you don’t see far more super than man.

Heh, that’s a good one, more super than man. Going to have to remember that.

Because I write relatively little each morning, I end up with a lot of free time on my hands. I’m also a bit of a homebody, which has only become more pronounced in the days of COVID. What do I do all day long if not to write? Because honestly, ten years ago I’d work for hours on end and never bat an eye. I read comics, of course, and I watch movies I’ve seen a million times before. I’m a huge fan who also writes and occasionally gets paid for what I create. The point is not to elevate my tastes above anyone else’s. I do like some pretty awesome stuff, but that’s subjective. I’d rather you elevate yours over mine. What catches your imagination most? What gets you excited to be creative? Watch Captain America or Batman for the umpteenth time and pretend you’re immune to feeling bored, frustrated, disagreeable. How deep do your roots go?

The things I love charge me up and make my work possible. Do you feel the same about the stuff you love? If there were no Avengers, no Justice League, no Star Wars, I might not have ever become a writer. Thank god I did. It’s been one hell of a fun life so far. 😊

I’ll be back next month with another Words to Live By. Until then, everybody!


Jeff Bowles is a science fiction and horror writer from the mountains of Colorado. The best of his outrageous and imaginative work can be found in God’s Body: Book One – The Fall, Godling and Other Paint Stories, Fear and Loathing in Las Cruces, and Brave New Multiverse. He has published work in magazines and anthologies like PodCastle, Tales from the Canyons of the Damned, the Threepenny Review, and Dark Moon Digest. Jeff earned his Master of Fine Arts degree in creative writing at Western State Colorado University. He currently lives in the high-altitude Pikes Peak region, where he dreams strange dreams and spends far too much time under the stars. Jeff’s new novel, Love/Madness/Demon, is available on Amazon now!

Love Madness Demon Cover Final

Check out Jeff Bowles Central on YouTube – Movies – Video Games – Music – So Much More!


Jeff’s Game Reviews – The Medium

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Reviewed on Xbox Series X – Also available on Xbox One and Xbox Series S

Fear can be a tricky thing to nail down. From a storytelling perspective, it’s more complicated than basic jump scares and grotesque slight of hand. In order to really scare people you’ve got to get inside their heads, and that’s exactly what independent Polish game developer Bloober Team has tried to do in their latest Xbox exclusive, The Medium. The basic selling point is a new gaming mechanic in which the player is occasionally required to control their character in two different spiritual “realms” at the same time. It’s a cool idea, novel in the sense that dedicated gaming consoles have never been powerful enough to render this kind of thing before, but it’s also a little bit gimicky, and that’s hard to ignore.

Whether it’s the stunning and seriously disturbed environments found in the land of the dead, the screaming, groping, crying, ever-present monster who shamelessly plagues you wherever you go, or the expertly revealed mystery of the murder of one lively little dead girl, the game is seriously invested in freaking you out. Does it do its job? For the most part, but there’s not a whole lot of basic modern scare tactics in use here that we haven’t seen before. The game’s narrative is anything but perfectly realized, and certain technical shortcomings hurt the overall experience, but The Medium is more than the sum of its parts. This could’ve been a huge disaster. It’s not though, even if it is the brand new system’s first and only true exclusive. Watch our video review for a good look at the game in action:

Our hero, the eponymous medium of this ghost story, is a young woman named Marianne. We never really get the sense she’s super experienced at this gig, because contextually speaking, she seems to be using many of her incredible abilities for the first time. First time having an out of body experience, first time getting stalked by a giant, faceless, pan-dimensional demon with a serious skin fetish. I mean it, there’s this frightening and freakish dude who follows you around for the entire second half of the game. No attacking, shooting, bludgeoning, or stabbing for you. The only way to win is to keep running and hiding. Can’t we get a moment’s peace?!

More or less The Medium’s shortcomings boil down to this: the camera is locked off in old-school Resident Evil fashion, making navigation cumbersome and awkward. Additionally, puzzles and quests are never as smart as you want them to be. The much-touted split-screen mechanic of simultaneously dwelling in both the world of the living and the land of the dead is unique and visually striking, but it seems to be limited to the use of passing arbitrarily administrated spiritual barriers, blasting demon bat thingies with an electric shield bubble, and slicing through large sheets of skin with a bone straight-razor.

Ew, gross.

And yes, a terse and limited story about shame, fear, death, and rage is continuously hampered by narration that tells more than it shows. Truly, the dialogue and voice acting try to keep pace with bigger games of the genre, but they never quite get there. It’s kind of a shame, because there’s lots of scary concepts and dark emotional undertones percolating just below the surface. Moments of sheer terror be damned, Resident Evil and other genre master series are capable of nailing gameplay AND story, so what’s the deal here?

The one thing that truly elevates the overall experience is the atmosphere, which is rich, dense, and undeniably disturbing. It’s hard to imagine The Medium pushes the powerful new Xbox hardware to its limits, but the launch release is plagued by framerate issues and other graphical kinks, so push the Xbox it must. Even so, dense forests and a haunted Polish resort hotel are handled with style in both the material and ghost realms. You’ll have a good time playing this game, especially if you’re a horror nut, but doubts will continue to linger as to whether or not you’ll remember it once you put it down.

Jeff’s Game Reviews gives The Medium a final score of SEVEN out of TEN.


Jeff Bowles is a science fiction and horror writer from the mountains of Colorado. The best of his outrageous and imaginative work can be found in God’s Body: Book One – The Fall, Godling and Other Paint Stories, Fear and Loathing in Las Cruces, and Brave New Multiverse. He has published work in magazines and anthologies like PodCastle, Tales from the Canyons of the Damned, the Threepenny Review, and Dark Moon Digest. Jeff earned his Master of Fine Arts degree in creative writing at Western State Colorado University. He currently lives in the high-altitude Pikes Peak region, where he dreams strange dreams and spends far too much time under the stars. Jeff’s new novel, Love/Madness/Demon, is available on Amazon now!

Love Madness Demon Cover Final

Check out Jeff Bowles Central on YouTube – Movies – Video Games – Music – So Much More!


Craft and Practice with Jeff Bowles – Throw Away Your Outlines FOREVER!

Craft and Practice

Each month, writer Jeff Bowles offers practical tips for improving, sharpening, and selling your writing. Welcome to your monthly discussion on Craft and Practice.

My wife recently showed me a new favorite anime series of hers that perfectly illustrates a point I’ve been making about storytelling for years. I didn’t used to like anime all that much, and I’m not sure how you feel about it (if you feel anything about it whatsoever), but like many writers from my part of the globe, I had a certain bias toward a more Westernized approach to storytelling. I didn’t much like the aesthetic of anime, the tropes or the style, but I also wasn’t seeing the big picture. Anime is often judged on its aesthetics, but it should be praised for a preference for bold storylines, creativity, color, imagination, a kind of libertine approach that is no-holds-barred, that exceeds and usually subverts audience expectations.

The truth is there are a million writing advice columns saying it’s a bad idea to head into a writing project without some kind of plan. Sometimes, especially in speculative fiction, copious amounts of planning are advised. Character sheets, outlines, beat sheets, world building tools, map making, story bibles, and a number of other idea-gathering methods are common, and for good reason, I suppose. But in the traditions that gave birth to a medium like anime, form follows function, structure often inhibits form. In other words, rigidity and an unwillingness to let stories guide themselves is at the heart of lots and lots AND LOTS of bad writing.

To produce an animated television show, of course, quite a bit of planning is required. Scripts have to be written, art must be created, there’s a need to hire actors and hold recording sessions, and then post production is always a long process. Large groups of very talented people make this stuff. The animation industry is a machine, one so well-oiled the product itself is viewed and loved all over the globe, regardless of culture or regional storytelling preferences. In contrast, someone who writes fiction or poetry or who dabbles in screenplay, stage production, or even video game writing, is very much a free agent. But I’d like to ask you to throw all that out the window for a moment, because I want to direct your attention toward something crucial. Storytelling can and perhaps should be artful in addition to being solid, confident, and competent. Storytelling, the best kinds of it anyway, should meet and then exceed audience expectations, and I know of one sure-fire way of doing that: be the author who surprises the author.

Surprise yourself. Anime is an interesting medium to study because it absolutely loves the element of surprise. I know that in the new show my wife introduced me to, every episode contains a wealth of sea changes that completely redirect the flow of the narrative, creating an experience audiences simply cannot predict from one half-our segment to the next. It’s an intense ride, one that has equivalents in Western storytelling. Stephen King, for instance, is famous for espousing a very seat-of-the-pants approach to writing novels. He’s struck by an interesting what-if scenario, starts writing an introductory scene, establishes some initial paradigms, a few working story dynamics, and then he’s off to the races for the next couple months, having no clue where he’ll end up or how he’ll get there.

It’s worth noting that story synthesis requires the introduction, development, and resolution of disparate elements. For example, if I tell you to write a first chapter including a gun, a nun, an assassin, and a vengeful widow, you’ve got four disparate elements that must follow that exact line: introduction, development, resolution. So let’s say the widow is on a quest to kill the assassin who took the life of her beloved, but her religious convictions lead her to a local church where she gets down on her knees and begs a nun to talk her out of committing the ultimate sin of murder.

Where does the story go in chapter two? Imagine the possibilities, reason out the next most likely scenario to occur, given what’s just happened in chapter one (have to use your reasoning, logical brain for this). Repeat that method throughout approximately thirty or forty chapters, and you’ve got yourself a book. Again, if the author of a great story is surprised while they’re in the process of telling it, the reader is likewise guaranteed a similar reaction. It doesn’t mean you’re a sloppy storyteller. It means you’re willing to take a leap of faith, play jazz a little bit, stretch your abilities and find out in an improvisational way what works and what does not.

As you come up with ideas in the moment, you’re likely to want to check them against a few basic questions: does this concept make sense in context? Would my characters really do this and why? How does this dynamic irrevocably change the narrative, and does it take the story in a direction I’m not prepared to go? Constant alterations, redirection, redactions, and tweaks will be required, and you may also find your finished rough draft is in need of serious inserts, deletions, and edits, but the benefits outweigh the grief. Stories that surprise, that don’t hold the audience’s hand, that respect the audience’s intelligence, that’s what can result.

To return to Stephen King for a moment, there is a preponderance of disappearing, reappearing elements in his stories. Some of his most famous novels set, break, and then reset paradigms constantly and consistently. In The Stand, for instance, notice how a story initially about a small group of disparate and scattered pandemic survivors becomes a tale of strong familial community and then a post-apocalyptic holy battle of good vs. evil. King wrote that book without any planning at all, and whenever he got stuck because, you know, he hadn’t planned anything, he simply did something drastic and unexpected to break paradigms he himself had set. Gathering all the pandemic survivors in Boulder, Colorado and setting them up with good lives isn’t enough. There has to be a traitor in their midst, and if a bomb suddenly goes off and kills some fairly important protagonists, what’s the difference? At least we get some more breathing room to play with that wicked story.

Anime also teaches us paradigms can be created and implemented with the intention of shattering them and reassembling and continuing a story on the fly. Just like, I’m afraid, too much outlining can turn an otherwise well-written book into a predictable mess. Decent surprises telegraphed and ruined, characters that behave irrationally because they were and are slaves to dense, inhibiting structure, it’s a bit of a nightmare. It must be noted that in the professional world, a writer isn’t always given the opportunity to create stories on the fly. Publishers and studio executives, game developers, whoever you’re writing for, they like to be sold on ideas before they see a finished product. Call it an insurance policy. But if by chance you don’t care too much about impressing or working for these folks, if you’re of a more independent disposition, I urge you to try a writing approach that eschews too much planning and allows for absolute spontaneity. You may just be thrilled with the results.

I’ll be back next month for another Craft and Practice. See ya, folks, and thanks for stopping by!


Jeff Bowles is a science fiction and horror writer from the mountains of Colorado. The best of his outrageous and imaginative work can be found in God’s Body: Book One – The Fall, Godling and Other Paint Stories, Fear and Loathing in Las Cruces, and Brave New Multiverse. He has published work in magazines and anthologies like PodCastle, Tales from the Canyons of the Damned, the Threepenny Review, and Dark Moon Digest. Jeff earned his Master of Fine Arts degree in creative writing at Western State Colorado University. He currently lives in the high-altitude Pikes Peak region, where he dreams strange dreams and spends far too much time under the stars. Jeff’s new novel, Love/Madness/Demon, is available on Amazon now!

Love Madness Demon Cover Final

Check out Jeff Bowles Central on YouTube – Movies – Video Games – Music – So Much More!


Want to be sure not to miss any of Craft and Practice with Jeff Bowles segments? Subscribe to Writing to be Read for e-mail notifications whenever new content is posted or follow WtbR on WordPress


Words to Live By – Losing My Mind (in Real Life)

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The first Wednesday of every month, writer Jeff Bowles muses on life, creativity, and our collective destinies as makers of cool stuff. You’re a writer, but have you ever thought about how or why? Here are some words to live by.

Losing My Mind (in Real Life)

At three-thirty in the morning, I’m screaming at demons. There’s something inside me, something over which I have very little control, and it’s been at my throat for months. Somehow I’ve convinced myself the voice in my head belongs to a friend from graduate school, that she’s speaking to me telepathically over a great distance. She’s crueler than the person I remember, always mocking and deceiving me, but I don’t do the simple mental math. The voice tells me all sorts of things, and this is the first time I’ve ever been crazy, so I don’t necessarily understand I’m not supposed to listen.

Though I sleep dismally, I call her the very next morning. The real person I mean. I say crazy things, most of which I don’t remember now. A few days later, something even worse happens. An incident with the car in our driveway. My wife, she gets hurt. The voice told me she was trying to kill me, and I believed every word, so I attempted to flee the house and she ended up with six fractured ribs. God, some days are made in Hell. If I close my eyes, even five years later, it’s an easy vision to conjure, and it lays me low every time. This happened, it was real, and I was crazy, crazy, crazy, an animal, a lunatic, someone completely undeserving of justice or fairness or something simple and clean like compassion.

I made a mess of my life, ended up in jail, in court, on a psychiatric ward, and I have had to cope with a version of myself from that time I cannot excuse, someone vulgar and unhinged, someone barely hanging on. I won’t go into details that are still too painful to write in blunt, unadulterated language. The pressures of life had gotten to me, an unexpected barrage of one thing after another, as life is known to dish out. Unexpected health issues, loss of a job, unable to pay the mortgage. No, I’d never heard voices before, but that doesn’t mean I’m worthy of forgiveness. My loved ones keep telling me I should finally let go, be kind to myself on this front, realize people make mistakes, that these things can and do happen and that none of it makes me a bad or dangerous person. I find it difficult to believe what they say. Scratch that, I find it impossible. It’s a miracle no one was killed.

Many prominent creative voices throughout history have commented on the clear and seemingly causal link between mental illness and creative genius, but not every dork with a science fiction and fantasy fetish and a couple of short story sales goes full tilt into lunacy. It’s not in my nature to describe myself in lofty terms. It’s not in my nature to think of myself very fondly at all, and that’s perhaps where dark things like this take root. Whatever creative abilities I’ve been granted and have spent years honing seem to have come at a cost. I knew I had depression at a very young age, but schizophrenia, I didn’t even know what that was.

It’s like this: you can’t trust your thoughts, your senses, your worldly experience. You will hear voices and smell phantom aromas and see things that aren’t there. You’ll think delusional thoughts every once in a while, strange ruminations and lines of logic that make perfect sense at the time they occur. If you’re lucky, medication will help, and counseling will teach you skills you can lean on that boil down to keeping it real, keeping it present, leaning on others if you’re having a truly difficult time distinguishing fantasy from reality. Don’t listen when you think you hear your friend from school. Don’t listen when you think you hear your friend from school. Don’t listen when you think you hear your friend from school.

There were nights I was so terrified I couldn’t imagine surviving till morning. These voices, they torture you in all sorts of creative and intimate ways. They make fun of you in the toilet, in the shower, when you’re dressing in the morning. They con you into driving recklessly in city traffic, convince you your counseling appointment has been canceled, and that in fact, you don’t really need counseling anyway. At some point, the ruse couldn’t sustain, and I finally realized I wasn’t speaking with my friend. Sensibly, tardy as usual, I asked to whom or what I was in fact speaking, in my head, in the room, just out of sight.

It said it wanted to be called Dave. Just Dave. And the more my wife and I used the name as shorthand, the more it seemed appropriate. Dave, like some faceless person who could be anyone or anything at any time. Dave, a personality that might be normal or might be abnormal, just depended on the day. And now when I write, even a simple essay like this one, I feel as though Dave is guiding my fingers over my laptop keyboard.

I can feel him looking out my eyes sometimes. He wiggles my toes and fidgets when I’m barely paying attention. He’s in me, he is me, yet they say he’s not the conscious, aware me. If my id expresses itself thusly, what the hell is wrong with me? Is it any wonder the book I wrote about that insane, scary time depicts Dave as a full-stop demon? Not a biproduct of janky biochemistry or a brain or emotional disorder, but rather something separate and inhuman? Took me two years to write that book. I still can’t stand to read a single word of it.

I wasn’t myself. It must be a constant reminder, or the truth is the person I am today, the person I’ve always believed myself to be, he’s a lie. And this is something I can’t accept. You must take action when your own wounding wounds others. It’s a teaching moment, a failing you can catch like a falling aspen leaf. It was a shot across the bow, an opportunity to reorient myself, look at my life and everything I’ve created and done not as the end-all-be-all, but as a small component of who I am in full. Each and every time Dave speaks to me, I can silently rebuke or ignore him and remind myself what real humility and humanity look like.

They look like the patients at the psych hospital who’d just survived suicide attempts and psychotic episodes. How gentle and caring they seemed. Not like me, strapped to a hospital bed, screaming my head off, trying to cut my wrists in a pretty useless fashion, thinking the Velcro ties would do the trick. Humility and humanity look like the caregivers—yes, even the guards at the county jail—who could’ve condemned me but instead took pity on me, tried to protect and treat me.

Even five years later, I awake sometimes from nightmares. He’s always there, but thankfully, so am I. Watchful, careful, repentant. Honestly, not at all interested in returning to that place ever again. I could’ve lost so much. It all could’ve ended so much worse. My blessings, I do my best to count them, but I know I could do far more. Recovery is a long process, or at least it can be, and it’s a bumpier ride than most people give it credit for being. But I have to go through it. It’s an imperative. Being better to people, hoping one day to learn to be better to myself. Leave the creative stuff aside. In fact, leave everything aside that is surface-level and cheap. Maybe it’s what I came here to do. Maybe it’s what we all came here to do.

If you or anyone you know is suffering severe mental health issues right now, I urge you to seek help. Especially in the middle of this pandemic, it’s a huge issue for many, and we owe it to ourselves, our friends, and our family to treat it with respect. There’s hope, there’s survival, and there is recovery. I’m proof of that. We all deserve to be the best versions of ourselves. All of us. I pray and hope for the best life has to offer, and I pray and hope the same for you as well. Safety, happiness, generosity, and love. Sanity most of all, my friends. Until next month.


Jeff Bowles is a science fiction and horror writer from the mountains of Colorado. The best of his outrageous and imaginative work can be found in God’s Body: Book One – The Fall, Godling and Other Paint Stories, Fear and Loathing in Las Cruces, and Brave New Multiverse. He has published work in magazines and anthologies like PodCastle, Tales from the Canyons of the Damned, the Threepenny Review, and Dark Moon Digest. Jeff earned his Master of Fine Arts degree in creative writing at Western State Colorado University. He currently lives in the high-altitude Pikes Peak region, where he dreams strange dreams and spends far too much time under the stars. Jeff’s new novel, Love/Madness/Demon, is available on Amazon now!

Love Madness Demon Cover Final

Check out Jeff Bowles Central on YouTube – Movies – Video Games – Music – So Much More!


Want to be sure not to miss any of Jeff’s “Words to Live By” segments? Subscribe to Writing to be Read for e-mail notifications whenever new content is posted or follow WtbR on WordPress. If you found this useful or just entertaining, please share.


Jeff’s Movie Reviews – The Disney+ WandaVision Premiere

Jeff's Movie Reviews

Marvel Meets Dick Van Dyke

by Jeff Bowles

On January 15th, the video streaming service Disney+ premiered the first of its Marvel Studios television series, WandaVision. The show is tied into the larger Marvel Cinematic Universe, which for better or worse means it’s a more meaningful viewing experience if you’re familiar with a few of the newer Marvel movies, most notably Captain America: Civil War, Avengers: Infinity War, and Avengers: Endgame. By no means are the two premier episodes entirely dependent on those other films, because really, WandaVision is a Marvel production of a different color (or is that Technicolor?).

WandaVision is high-concept for a comic book adaptation. It’s a hybrid classic sitcom and superhero movie, though the first two episodes depend much more heavily on the sitcom tropes than on muscles and powers. It pays expert homage to old fifties and sixties shows like The Dick Van Dyke Show and I Dream of Jeannie, and it does so in a fairly clear-eyed fashion. Disney+ and Marvel Studios were wise to premier the first two episodes together, because at first blush, the series doesn’t seem to have much more going for it than being a classic American television pastiche.

It’s pretty clear by the end of episode two, however, that there’s something interesting and probably sinister happening underneath an otherwise slick and squeaky-clean black and white veneer. When last we saw Avengers Wanda Maximoff and The Vision, they were embroiled in the whole Infinity Saga thing. The mad Titan Thanos killed Vision to take the elemental stone locked inside his cranial matrix, and a bit later on (after some significant time travel shenanigans) Wanda helped the rest of the Marvel heroes take Thanos down for good. So what are the two of them doing here, living in I Love Lucy land? The show offers a few tantalizing hints, but so far, nothing super concrete.

Watch the video review here.

As with most of the stuff Marvel commits to the screen, WandaVision is based on a couple different comic book source stories. I won’t and can’t spoil it for you, because the cinematic universe always diverges from the comics, and for good reason. But it will be intriguing to see how the series evolves from here. Lots of fun to be had with the concept, and I hope the show takes full advantage of every fun detail it’s set up so far.

The tone of WandaVision is pretty spot on, with a few notable exceptions. Sometimes jokes land in an authentic and genuine manner, and at other times they feel more synthetic than The Vision himself. For instance, in one sequence Vision accidently eats a piece of chewing gum, and it makes him act comically inebriated. For some reason. Again, sitcom logic. Paul Bettany, who plays the android Avenger, must enjoy the opportunity to put a new spin on this guy, because he really gives it everything he’s got. Marvel is taking a risk with this show, and that’s much appreciated. Other comic book movie franchises have gotten stale, but the MCU is proving once again it’s never willing to rest on its creative laurels. Superficially so, at least.

Ultimately, Bettany and co-star Elizabeth Olsen are really charming and comfortable together. Vision and Wanda Maximoff have a long and storied Marvel romance, so it’s fun watching this whole interesting take on superhero storytelling unfold. Some fans may find it slow and laborious. I mean, no big action scenes or sweeping and typically overly dramatic character moments? Really?

But this is good television if you ask me, Americana masquerading as Americana. Truth be told, it’s got more creative potential in its little finger than most comic movies released in the last quarter century had tucked away inside their entire utility belts. The shared universe model is both fundamentally flawed and incredibly successful because it discourages outsiders and incentives people willing to dig in and enjoy a much larger overarching narrative. It won’t be for everyone, but that’s how it’s always been with comics and comic book fans. The good news with WandaVision is that it’s likely to ensnare you if you let it, regardless of whether you can tell Iron Man from War Machine, Winter Soldier from The Falcon, Hulk from She-Hulk.

By the way, She-Hulk, Falcon and Winter Soldier, Loki, Ms. Marvel, and a whole host of other Marvel heroes are getting Disney+ shows in the months and years ahead. Brave new world, if you’re looking forward to it. Eventually you’ll need a Master’s degree to understand the whole complex storyline. Lucky for you, I proudly hold that exact degree.

Jeff’s Movie Reviews gives the premier of WandaVision an Eight out of Ten.


Jeff Bowles is a science fiction and horror writer from the mountains of Colorado. The best of his outrageous and imaginative work can be found in God’s Body: Book One – The Fall, Godling and Other Paint Stories, Fear and Loathing in Las Cruces, and Brave New Multiverse. He has published work in magazines and anthologies like PodCastle, Tales from the Canyons of the Damned, the Threepenny Review, and Dark Moon Digest. Jeff earned his Master of Fine Arts degree in creative writing at Western State Colorado University. He currently lives in the high-altitude Pikes Peak region, where he dreams strange dreams and spends far too much time under the stars. Jeff’s new novel, Love/Madness/Demon, is available on Amazon now!

Love Madness Demon Cover Final

Check out Jeff Bowles Central on YouTube – Movies – Video Games – Music – So Much More!


Want to be sure not to miss any of Jeff’s Movie Reviews? Subscribe to Writing to be Read for e-mail notifications whenever new content is posted or follow WtbR on WordPress

 


Jeff’s Game Reviews – Hitman 3

Reviewed on Xbox Series X – Also available on PS5, PS4, Xbox One, and PC

The thrill of the kill is everything in the Hitman series. Are you a master craftsman of death or just a sociopath for hire? Who cares? Finding almost limitless possibilities to achieve your objectives and wipe your targets off the map is every bit as fun now as it was when the original game debuted way back in 2000. A sharp reboot in 2016 and a great follow up two years later bring us up to this little gem of a next-gen title, Hitman 3. This series about creative and covert assassinations has been around a long time. So what’s changed?

Well, certainly not the production values, which are often glorious to behold. Played on the new Xbox Series X in stunning 4K HDR, the game’s graphical achievements are evident at almost every turn. Lighting effects are brilliant, environments are large and incredibly detailed, and character models are just advanced enough to ensure players the new gaming generation is off to a good start. Even the music is fantastic. Fully orchestrated and grand, just like a prime entertainment experience ought to be.

Your mission, should you choose to accept it, is to bring down the super-secret apparatus our bald-headed, barcoded protag, Agent 47, has spent an entire bloody career killing in the name of. It’s not crucial to have played the previous two entries in the series, but the campaign is well-written and well-acted, so you may want to go back and give the others a shot once you’ve cleared this one. Gameplay is essentially stealth-based, punctuated by moments of tense action, not unlike a good Bond or Bourne movie. Show up at a location, infiltrate, assassinate, get out. But the myriad ways to go about your grim work provide an impressive array of opportunities for fun and creativity. Sure, you can slink your way around, steal a disguise here, set up a killer trap there. Or you can be a bull in a China shop and bludgeon and murder your way to your targets. The choice as always is yours, but rest assured, you’ll never want for options.

Hitman 3 is a bit on the short side, with only six maps and therefore six overarching missions. But the replayability of the game is and should be a factor in your purchasing decision. Are you the sort to want to play huge missions again and again to get all the bloody nuance? Or is once and done enough for you? Developer IO Interactive is now working on a hotly anticipated 007 game, so you might want to get in your covert murder and espionage practice while you can.

Check out the video review here.

The most accurate thing to say about Hitman 3 in relation to its predecessors is that its scope and scale are a tad more robust. Yes, only six maps, but those six maps are gorgeous, huge, and contain so many fun secrets and hidden nooks and crannies you’re crazy if you’re not at least a little bit interested in diving back in after you’ve finished the campaign. Sometimes boneheaded AI and the intense and frequent need to save your game make it feel old-fashioned, but the more time you spend with Hitman 3 the more you realize just how sophisticated it is.

It’s not what you do, it’s the way you do it, your ability to bring down mega-baddies with style and finesse. The game rewards you for not being seen, setting up kills in advance, clearing stages quickly, and so on. Very rarely does Hitman 3 hold your hand. Its main interest is in providing you a worthy sandbox, and it does so with flash and ingenuity.

I must admit that after early experiences with the Hitman franchise when I was a young adult, I haven’t been all that excited to play a new one in quite some time. I’m terrible when it comes to stealth gameplay. Really, just awful at it. Give me a machine gun and an open field to mow down any day. But Hitman 3 has made me rethink its prominence in the popular gaming imagination. It can be so rewarding to sit on top of a target for five or ten minutes, shadowing them like a pro, waiting for the perfect time to strike. Similarly, discovering alternate paths to my objectives, appropriating disguises and equipment, scaling walls and being an unseen agent of chaos, it all makes for an engrossing ride, one for which I’m glad I paid full admission.  

This is a game for the meticulous, the completionists among us, and it’s incredibly rewarding on those levels. New players may find it tricky and challenging at first, but patience is a virtue. And so is a good garrot wire. Can’t leave that behind.

Jeff’s Game Reviews gives it an Eight out of Ten.


Jeff Bowles is a science fiction and horror writer from the mountains of Colorado. The best of his outrageous and imaginative work can be found in God’s Body: Book One – The Fall, Godling and Other Paint Stories, Fear and Loathing in Las Cruces, and Brave New Multiverse. He has published work in magazines and anthologies like PodCastle, Tales from the Canyons of the Damned, the Threepenny Review, and Dark Moon Digest. Jeff earned his Master of Fine Arts degree in creative writing at Western State Colorado University. He currently lives in the high-altitude Pikes Peak region, where he dreams strange dreams and spends far too much time under the stars. Jeff’s new novel, Love/Madness/Demon, is available on Amazon now!

Love Madness Demon Cover Final

Check out Jeff Bowles Central on YouTube – Movies – Video Games – Music – So Much More!


Craft and Practice with Jeff Bowles – A Matter of Time

Each month, writer Jeff Bowles offers practical tips for improving, sharpening, and selling your writing. Welcome to your monthly discussion on Craft and Practice.

I’d like to tell you there’s a magic bullet for the writer’s life, that one tip or trick or another will make you successful, skilled, well-known, or whatever else you’re looking for on your individual journey. If that were the case, we’d all be bestsellers and poet laureates, and yet somewhat mystifyingly so…

Why do some people strike out while others hit it big? Why does it seem like so many have to struggle more, or fail more, or publish less? I wish I knew. Then again, I wish it weren’t such a big deal. After all, personal dreams are a wonderful thing, but they don’t often hold up against cold hard reality. That the two sometimes become the same thing is an obvious miracle, but let’s not belabor the point. If you were here for mysticism instead of writing advice, I’d tell you to buy a good quartz crystal and an all-seeing eye pendant. The trick this month, the tip I’m offering, is simply to say that in most scenarios you’ll encounter in your creative career, patience will be a virtue. Because time is always the overriding factor. Always. And time can be a fickle thing.

Sometimes it looks like the long wait from a submission to an acceptance. Or even a rejection to a rewrite. It can also appear as years of struggle to produce a single wonderful piece of writing. If you’ve ever read an advice column that promised the moon, you know how disappointing and damaging unrealistic expectations can be. No matter what your goals are, sometimes accomplishment boils down to luck. That’s simply the nature of the beast. And luck doesn’t often spread evenly, as I’m sure you’ve discovered in your own life.

Then again, sometimes it’s all about the hard work, the sleepless nights. There are very, very few overnight sensations. I’ve seen individual writing dreams come true, up close and personal, and it only ever seems to occur after years and years of battling it out in the trenches. You can look at it in terms of struggle and strife, or you can adopt a more holistic point of view. What I’m suggesting here today is that the prime factor of your eventual success is a matter of time. That’s all.

Time.

Because no amount of talent, drive, dedication, or luck will ever disqualify or surmount one very important point: you have to get from here to there, from A to B. I think it’s important to have goals, especially when you’re just starting out, but you may realize at some point you don’t have as much control of the universe as you thought you did.

There will be periods of droughts and downpours, of veritable writing gluts and creative starvation. And what can you do about it? If you make enough professional allies and friends, you’ll most likely notice that some of them succeed more readily than others. Most people don’t have such fragile egos they can’t stand to see contemporaries and comrades doing better than them. Then again, we writers can be a sensitive and touchy bunch, and truly, it can hurt to watch other people get the things we want. I guess the real question is how much pleasure can we derive from work that doesn’t seem to be getting us anywhere. Placing no focus whatsoever on its perceived relative quality. How much do we enjoy doing what we do?

Because I urge you to enjoy it more. Perhaps easier said than done, but there’s great pleasure to be found in the moment-to-moment, the day-to-day. I want you to write like only you can write because only you can write that way. Make sense? I want to hear your individual voice, and I want you to recognize it deserves to be heard.

Time can be your friend as easily as it can be your enemy. I suppose what I’d really like to do is walk up to the next struggling, frustrated writer I see and tap them on the head, ask her or him what the big deal is. Don’t you know your success is only a matter of time? Because that’s the truth, isn’t it? Don’t worry so much about what will or won’t happen. Worry about this scene you’re writing, that sentence you’re tweaking. In other words, focus on what you can control and disregard the rest. Don’t sweat it, because honestly, what’s there to sweat?

The simplicity of my message might offend this writer, because how can I say their success is a matter of time when nothing good or great has happened for them yet? How can I be so casual about the fact they haven’t proved themselves? Writers love to prove themselves. I might direct them to the precepts of Quantum Law, which stipulate that while there is only one you in the here and now, the future holds limitless possibilities for who you’ll become and what you’ll do next. Playing with pretty big odds, actually. Forces quite beyond your ken. Keep your nose to the grindstone, work when you can work, play when it feels right to play, and try to develop a little bit of trust, a little faith in the process and in your ability to do what’s right for you, to be at the right place when and only when it’s the right time.

Cliché and sound advice seem like the same thing sometimes, so don’t fret when I indulge in a certain truism: it’s not about the destination, it’s about the journey. Fact is fact, my friends. It’s all just a matter of time. I’ll see you next month in Craft and Practice.


Jeff Bowles is a science fiction and horror writer from the mountains of Colorado. The best of his outrageous and imaginative work can be found in God’s Body: Book One – The Fall, Godling and Other Paint Stories, Fear and Loathing in Las Cruces, and Brave New Multiverse. He has published work in magazines and anthologies like PodCastle, Tales from the Canyons of the Damned, the Threepenny Review, and Dark Moon Digest. Jeff earned his Master of Fine Arts degree in creative writing at Western State Colorado University. He currently lives in the high-altitude Pikes Peak region, where he dreams strange dreams and spends far too much time under the stars. Jeff’s new novel, Love/Madness/Demon, is available on Amazon now!

Love Madness Demon Cover Final

Check out Jeff Bowles Central on YouTube – Movies – Video Games – Music – So Much More!


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Jeff’s Movie Reviews – Wonder Woman 1984

Jeff's Movie Reviews

A Little Less Wonderful

by Jeff Bowles

When the first Wonder Woman film hit theaters three years ago, it was met with substantial fanfare. The Greek goddess superheroine is more than just a cultural phenomenon, she’s a feminist icon, a symbol of strength and nobility for millions of people all over the world. Her first major foray onto the big screen meant more to some people than anything else DC Comics has ever produced, so yeah, its sequel has quite a bit to live up to.

Wonder Woman 1984 is, if nothing else, an interesting product of its time, 2020, a year in which it was supposed to have been released in theaters in July. Coronavirus forced Warner Bros. to push the film until December, and the studio chose to do so by mixing a theatrical release with a special limited release on the home video streaming platform, HBO Max. So you can watch this movie right now at home for a small membership fee, kind of a remarkable thing in the history of cinema. New movies always used to be, you know, out at the movies. But now, who knows?

Subsequently, the flick has been met with much less fanfare than its predecessor enjoyed. Wonder Woman 1984 has been a success of sorts, but it’s doubtful to make much of an impact beyond that. The reasons for this aren’t merely limited to its precarious release schedule. The story makes some choices that keep it from being quite as wonderful as it deserves to be.

See the source image
Gal Gadot as the titular hero in Wonder Woman 1984.

For one, Wonder Woman 1984 revolves around a somewhat ridiculous McGuffin that allows for wishes to come true. This is a comic book movie, of course, which I have to admit I’m a huge fan of, even when they’re loud and dumb. But it’s almost as if the entirety of the plot was constructed on a simple and somewhat lazy notion to resurrect one key dead character. That would be Chris Pine’s Steve Trevor, Wonder Woman’s traditional love interest. The movie works best when the two share screen time. Their chemistry is relatable and infectious, so it’s no surprise writer/director Patty Jenkins wanted to pull him back into the fold.

Also returning is Gal Gadot as the titular hero, and she’s still great. More comfortable this time around, perhaps, but then, she’s played the character a total of four times now. SNL alum Kristen Wiig joins the cast as a relatable if slightly goofy foil/villain whose wish to be just like Wonder Woman goes wrong in all the right ways. The Mandalorian’s Pedro Pascal plays Maxwell Lord, a DC bad guy who first appeared in a 1987 Justice League comic and who has now been given the 1984 self-help guru treatment. Pascal gives the guy a lot of juice. A lot of juice. Perhaps its best not to say too much more about it than that.

One of the problems with the movie is that it doesn’t seem to feel the need to indulge in 80s-themed nostalgia in any major way, not like other recent shows and movies set in the decade have done. Odd, considering they wanted me to know the year it takes place months and months before it ever came out. Oh, there’s some paltry lip service to the year 1984 scattered here and there. An early action set-piece takes place in a mall, for instance. But again, no 80s tunes or anything? No Simple Minds? No New Coke references? What gives, dudes?

Wonder Woman 1984 comes together all right in the end, but really, it’s just another example of a DC Comics adaptation that’s barely handled well enough to justify its own existence. I’m a pretty big comics fan when it comes down to it. Gosh, it’s getting harder and harder to compete in that space. They’ve already announced Wonder Woman 3. Let’s hope Patty Jenkins and Warner Bros. bring a bit more punch to the superhero party next time.

Jeff’s Movie Reviews gives Wonder Woman 1984 a Six out of Ten.


Jeff Bowles is a science fiction and horror writer from the mountains of Colorado. The best of his outrageous and imaginative work can be found in God’s Body: Book One – The Fall, Godling and Other Paint Stories, Fear and Loathing in Las Cruces, and Brave New Multiverse. He has published work in magazines and anthologies like PodCastle, Tales from the Canyons of the Damned, the Threepenny Review, and Dark Moon Digest. Jeff earned his Master of Fine Arts degree in creative writing at Western State Colorado University. He currently lives in the high-altitude Pikes Peak region, where he dreams strange dreams and spends far too much time under the stars. Jeff’s new novel, Love/Madness/Demon, is available on Amazon now!

Love Madness Demon Cover Final

Check out Jeff Bowles Central on YouTube – Movies – Video Games – Music – So Much More!


Want to be sure not to miss any of Jeff’s Movie Reviews? Subscribe to Writing to be Read for e-mail notifications whenever new content is posted or follow WtbR on WordPress


Words to Live By – Creativity, Mourning, and the Year 2021

Jeff Version_Words to Live By 2

The first Wednesday of every month, writer Jeff Bowles muses on life, creativity, and our collective destinies as makers of cool stuff. You’re a writer, but have you ever thought about how or why? Here are some words to live by.

Creativity, Mourning, and the Year 2021

2020 was a rough year for all of us. To varying degrees, it was tense, stressful, tragic, contentious, and perhaps most surprisingly of all, dangerous. I had been hoping the new year would bring better tidings, but my 2021 thus far has been a doozy as well.

On January 2nd, one of my poor kitties passed away. It was very sudden, very sad. He was only two years old, and a sweeter animal you’ve never met. Then, just a couple days later, my father called to tell me a relative had died from complications related to Coronavirus and a recent injury. Needless to say, it feels like tragedy and sadness are still everywhere I look.

I’m not a pessimist or a cynic, and I almost always believe the future can be better. This month’s Words to Live By is about creative struggle. What do you do as a writer or a musician, an artist or photographer, when it seems like you’re surrounded by tragedy? How do you stay productive when you’re feeling down or scared or just plain fed up with life? Should you stay productive at all, or is it more appropriate to take some time for yourself?

As I’ve mentioned in other articles, my method of writing fiction is minimalist. I only write 400 words per day, and I typically don’t do it every day of the year. It’s low-commitment, and it keeps me on the ball over the weeks and months it takes to generate a new novel. Having a low workload has been enormously helpful over the past few days. By the same token, there’s been a lot of grief in my household, and I don’t mind admitting that having some kind of daily work process—any kind of process—has helped get my mind off things when it’s all become just a bit too much.

I’m also a musician, an independent singer songwriter, and I’ve got an entertainment channel on YouTube. This is a solution some people choose, work through the pain. It isn’t for everyone. Sometimes it can even develop into something we modern people have termed workaholism. And let’s be honest, there are times in life working through the pain isn’t an option. I’m a creator, and if I’m not creating, I tend to struggle. But we all know how grief goes. Yes, sometimes it can be a good idea to distract yourself, stay busy, keep your chin up, but then again, when we deny our own turbulent emotions too long, they can fester and become something much, much worse.

If you’re going through tough times at the moment, or if you’re just a bit shell-shocked from the surprises and pitfalls of 2020, you may want to take extra care of yourself and the people closest to you. Yes, most of us have become very good at looking after the health of our bodies, but what about the health of our hearts and minds?

About five years ago, my life was in shambles. Mental health issues, stress, and exhaustion got the better of me. At that time, I was forced to place all my creative drives and impulses on the backburner. Things were so chaotic for a while, I couldn’t possibly have written a single word, and the thought of picking up a guitar only filled me with dread. It was appropriate for me to quit at that time. Just up and quit. And what’s more, I wasn’t sure I’d ever pick any of it up again. I should’ve known I could trust myself to do what was right for me. In general, I should’ve known it was better to trust, to have faith, and to give myself the time and space I needed to recover. No guilt, just allow and help myself get well again.

Sometimes when we feel like giving up, it isn’t because we’re weak or because we lack longevity. Sometimes it’s because we do in fact have the right to give up. At least for a while. I’m here to tell you, when the deluge of life begins, and it doesn’t show any sign of stopping, it’s incredibly important to lay down what you need to lay down, take with you only what you require, and face the storm with all the confidence you can muster. The real question is whether or not you can recognize, as I failed to, that the work of life resides in the heart, in the soul, and that patience and self-compassion are incredibly important, crucial in fact.

Having modified my schedule some time ago has been beneficial. I can weather fiercer storms, but I’m always conscious of the fact that I don’t have to do it if it gets too challenging. I won’t work myself to the bone just because I think I have to, not anymore. I miss my dear relative, and truth be told, I miss my poor kitty. I suppose, like many of you, I’m also grieving the world as I once knew it.

Nothing lasts forever. All things pass away in time. That’s especially true of people, places, and eras. Like I said, I’m not a pessimist or a cynic. I believe the future can and will be better. If you’re experiencing similar thoughts and feelings, I urge you to consider your own needs. You may feel better working through it. Then again, you may not. Look at yourself, your strengths, and while you’re at it, look at your weaknesses in equal measure. And don’t be afraid to ask for help. I believe you’ll know what to do; as with most everything else we encounter, it’s all a matter of instinct and timing.

There’s no use denying it: sometimes life can be hard. But that doesn’t mean you have to suffer alone, suffer in silence, suffer instead of choosing to do what’s right for you and for the people you care about most. Take care of yourselves out there, everybody. I’ll talk to you again next month in Words to Live By.


Jeff Bowles is a science fiction and horror writer from the mountains of Colorado. The best of his outrageous and imaginative work can be found in God’s Body: Book One – The Fall, Godling and Other Paint Stories, Fear and Loathing in Las Cruces, and Brave New Multiverse. He has published work in magazines and anthologies like PodCastle, Tales from the Canyons of the Damned, the Threepenny Review, and Dark Moon Digest. Jeff earned his Master of Fine Arts degree in creative writing at Western State Colorado University. He currently lives in the high-altitude Pikes Peak region, where he dreams strange dreams and spends far too much time under the stars. Jeff’s new novel, Love/Madness/Demon, is available on Amazon now!

Love Madness Demon Cover Final

Check out Jeff Bowles Central on YouTube – Movies – Video Games – Music – So Much More!


Want to be sure not to miss any of Jeff’s “Words to Live By” segments? Subscribe to Writing to be Read for e-mail notifications whenever new content is posted or follow WtbR on WordPress. If you found this useful or just entertaining, please share.


Craft and Practice with Jeff Bowles – What’s the Use of Trunk Novels?

Craft and Practice

Each month, writer Jeff Bowles offers practical tips for improving, sharpening, and selling your writing. Welcome to your monthly discussion on Craft and Practice.

Everything old is new again.

Trunk novels. Everyone’s heard of them. Heck, odds are some of you have one or two lying around. Personally, I’ve got three. Three and a half, if you count a couple false starts from back when I was in my late teens and early twenties. I recently dug one out and started reading and editing it a bit, just to see if there’s a viable release opportunity for me in it.

I’m kind of a modernist when it comes to publishing. My background is in lots of short story publications, but when it’s come to book-length work, I’ve always gone the direct route and published things myself. The good news this year is that I’m already ahead of schedule on the next book I’m writing, which means I’ve got more than enough time to try and polish this older book, see if I can turn it into something presentable. It’ll take some time. Let’s face it, there’s not much in writing that can’t be improved or sharpened in some fashion. And it’s a trunk novel, which means I chose to hide it away for a reason.

That term, trunk novel, it’s got a slightly negative connotation, hasn’t it? It would seem to imply that if a book were any good, it would’ve gotten published rather than collected dust in some old trunk, either in reality or in the newfangled digital sense. This book I’m looking at, I wrote it about thirteen years ago. That’s kind if astounding, really. I also happen to have written it at a time my writing gifts were still in the soft-boiled state.

Although I do find the material worthwhile to pursue after a fashion, I just wasn’t a very good writer back then. That’s par for the course, if you ask me. So what are you to do if you’ve got some old book you’d like to resurrect, but the writing isn’t up to your present standards?

Well, I say do the hard work and chip away at it, bit by bit, until it looks a little better. Grab the opinions of a few beta readers, and then chip away at it again. The focus for me has been in shortening and cutting. Lots and lots and lots of cutting. I was a pretty verbose writer, so I expect to cut something like 30,000 to 40,000 words from a manuscript originally in the 120,000 word range. But you might have a very different task. Maybe you’ve got to make additions, or perhaps you’ll have to rewrite whole sections of it.

The truth is, if you really still believe in the story, you should be willing to do just about anything to give it a fair shot. And look, you have so many more publication options in the year 2021 than you had in decades past. The traditional route continues to be the preferred option for just about everybody out there, but it doesn’t necessarily need to be the case. Reviving an old work, hiring an editor, a book designer and cover illustrator, or doing your best with some or all of these duties yourself, it can be a very gratifying way of letting the world see something that likely would have never come up for air otherwise.

I’ve always thought hidden art is the worst kind. An alternative to publishing a more polished version of old material outright, of course, would be cannibalizing it for spare parts. This can be a really effective tool for future story development. Maybe the trunk novel has a second life in it. Is it possible it contains ideas or even entire passages or chapters you could lift out and use somewhere else? Sometimes being a writer under the gun is the same thing as being a Frankenstein-like doctor, assembling narrative monsters from bits here and bobs there.

Or, and let’s be perfectly frank about this possibility, maybe you’ll find the trunk novel needs to stay in the trunk. No problem with this. Perhaps it was meant to be. At least you know for sure now. The time I’ve taken to look at my thirteen-year-old manuscript has been well spent. So far, I haven’t seen anything too objectionable, nothing that can’t be fixed. Is it possible this kind of retreading takes more effort than simply drafting up a new story from scratch? Potentially, but again, it comes down to how much you like the work and how much you think it deserves to be seen.

That’s it for this month’s craft and practice, everyone. Until next month.


Jeff Bowles is a science fiction and horror writer from the mountains of Colorado. The best of his outrageous and imaginative work can be found in God’s Body: Book One – The Fall, Godling and Other Paint Stories, Fear and Loathing in Las Cruces, and Brave New Multiverse. He has published work in magazines and anthologies like PodCastle, Tales from the Canyons of the Damned, the Threepenny Review, and Dark Moon Digest. Jeff earned his Master of Fine Arts degree in creative writing at Western State Colorado University. He currently lives in the high-altitude Pikes Peak region, where he dreams strange dreams and spends far too much time under the stars. Jeff’s new novel, Love/Madness/Demon, is available on Amazon now!

Love Madness Demon Cover Final

Check out Jeff Bowles Central on YouTube – Movies – Video Games – Music – So Much More!


Want to be sure not to miss any of Craft and Practice with Jeff Bowles segments? Subscribe to Writing to be Read for e-mail notifications whenever new content is posted or follow WtbR on WordPress